3D Animator / Character Animator
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About this role
Role Title: 3D Animator / Character Animator
Role Type: Contractor
Location: Remote
micro1 is engaging 3D Animator / Character Animators to contribute specialized knowledge on a customer’s advanced annotation project. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required , your domain knowledge is what matters.
Scope of Work
- Annotate hand and finger landmarks/keypoints using MediaPipe-style hand topology, ensuring accuracy and adherence to strict guidelines.
- Identify and mark anatomical joints, including the wrist, MCP (Metacarpophalangeal), PIP (Proximal Interphalangeal), DIP (Distal Interphalangeal), fingertips, and thumb-specific joints (CMC, MCP, IP, thumb tip).
- Precisely place landmarks following defined annotation protocols and specified tolerance thresholds.
- Infer and accurately annotate partially occluded or visually challenging joints and landmarks, reasoning through complex hand positions and object interactions.
- Interpret a wide range of hand poses, orientations, and perspectives to ensure consistent and high-quality annotations across varied image and video data.
- Review visual feedback, identify deviations from requirements, and make targeted corrections to maintain annotation quality at scale.
Key skills
Details
- Company: micro1
- Location: Remote
- Eligible locations: United States, Bangladesh, Hong Kong, India, Indonesia, Japan and 52 more
- Platform: micro1
Apply directly through micro1 using the link below. micro1 hires experts for remote, flexible roles training and evaluating frontier AI systems.
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