GPU Programming Software Engineer
This role is hiring through micro1, not NeonLabs. The description below is micro1’s own wording from their official listing, so "we" and "our" refer to micro1.
About this role
Role Title: GPU Programmer Software Engineer
Role Type: Contractor
In this role, you will apply your expertise as a GPU programmer to design GPU related tasks to train LLMs, focusing on performance and architecture.
Scope of Work
- Design, implement, and optimize GPU-based software solutions using CUDA, WebGPU or GLSL.
- Profile and fine-tune GPU kernels and shaders for maximum performance and efficiency.
- Develop host-side logic and integrations in C++
Preferred Qualifications
- Advanced experience with any GPU programming language that can run on NVIDIA chips.
- Background in either Graphics Programming, ML acceleration, Scientific Computing, High Performance Computing, or any other domain using GPU technologies.
- Proficiency in C++
Compensation Structure
Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert’s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.
Start Timeline & Availability
We typically fill roles within 48 hours and are looking for experts ready to jump in right away. If selected, we expect you to start your first tasks within 24 to 48 hours of completing onboarding.
Key skills
- CUDA
- WebGPU
- GLSL
- C++
Details
- Company: micro1
- Location: Remote
- Eligible locations: Bangladesh, Hong Kong, India, Indonesia, Japan, Kazakhstan and 52 more
- Platform: micro1
Apply directly through micro1 using the link below. micro1 hires experts for remote, flexible roles training and evaluating frontier AI systems.
Stay Updated on Roles Like This
Subscribe to receive fresh openings aligned with Science & AI Safety and AI training roles across micro1, Handshake, Turing, Mercor and JobHub by NeonLabs